Files
computer-playbook/module_utils
kevinveenbirkenbach df9a23ceed feat(ci): unify invokable app discovery and add lifecycle filtering
- Move server/workstation/universal resolution into Python CLI
- Add optional --lifecycles filter to cli.meta.applications.type
- Gate invokable roles by galaxy_info.lifecycle in module_utils.invokable
- Replace legacy resolve-invokable-roles.sh with CLI-based implementation
- Apply global hard excludes consistently across all deploy types
- Fix SC2086 issues and make lifecycle argument handling shell-safe
- Extend unit tests to cover lifecycle forwarding and normalization

https://chatgpt.com/share/698b0039-c4c4-800f-b962-7033324c07a8
2026-02-10 11:50:09 +01:00
..
2025-12-17 16:37:21 +01:00
2025-12-17 16:37:21 +01:00
2025-12-17 16:37:21 +01:00
2025-12-17 16:37:21 +01:00
2025-12-17 16:37:21 +01:00
2025-12-18 14:33:54 +01:00
2025-12-18 14:33:54 +01:00

Shared Utility Code (module_utils/) for Infinito.Nexus

This directory contains shared Python utility code (also known as "library code") for use by custom Ansible modules, plugins, or roles in the Infinito.Nexus project.

When to Use module_utils

  • Shared logic: Use module_utils to define functions, classes, or helpers that are shared across multiple custom modules, plugins, or filter/lookups in your project.
  • Reduce duplication: Centralize code such as API clients, input validation, complex calculations, or protocol helpers.
  • Maintainability: If you find yourself repeating code in different custom modules/plugins, refactor it into module_utils/.

Examples

  • Shared HTTP(S) connection handler for multiple modules.
  • Common validation or transformation functions for user input.
  • Utility functions for interacting with Docker, LDAP, etc.

Usage Example

In a custom Ansible module or plugin:

from module_utils.infinito_utils import my_shared_function

When not to Use module_utils

  • Do not place standalone Ansible modules or plugins here—those go into library/, filter_plugins/, or lookup_plugins/ respectively.
  • Only use for code that will be imported by other plugins or modules.

Further Reading