feat(web-app-littlejs): add JS submenu support, left-expand menus, improve headline & cleanup examples

This update introduces full JavaScript-based nested submenu handling for the
Apps menu, enabling reliable click-based toggling without interference from
Bootstrap’s native dropdown logic. Submenus now expand to the left via custom
CSS and no longer require dropstart or data-bs-toggle attributes.

Changes include:
- Add javascript feature flag and enable inline eval in CSP
- Add javascript.js implementing custom submenu toggle logic
- Add CSS rules for left-expanding nested dropdown menus
- Replace hardcoded headline with LITTLEJS_HEADLINE variable
- Modernize “Play” → “Start” labels in cards
- Remove unused/legacy examples from examples.yml (commented out, not deleted)
- Cleanup nav_top.html.j2 to remove conflicting Bootstrap attributes

Conversation reference:
https://chatgpt.com/share/6928b4c7-19ec-800f-a087-9af304ef4ed9
This commit is contained in:
2025-11-27 21:30:15 +01:00
parent 6abd4b0373
commit 6fda85788a
6 changed files with 186 additions and 146 deletions

View File

@@ -1,8 +1,9 @@
features:
css: true
matomo: true
desktop: true
logout: false
css: true
matomo: true
desktop: true
logout: false
javascript: true
server:
csp:
@@ -25,8 +26,10 @@ server:
unsafe-inline: true
script-src-elem:
unsafe-inline: true
unsafe-eval: true
script-src-attr:
unsafe-inline: true
unsafe-eval: true
domains:
canonical:
- "littlejs.{{ PRIMARY_DOMAIN }}"

View File

@@ -0,0 +1,35 @@
document.addEventListener('DOMContentLoaded', function () {
// Toggle second-level menus on click
const submenuTriggers = document.querySelectorAll('.dropdown-submenu > a.dropdown-toggle');
submenuTriggers.forEach(function (trigger) {
trigger.addEventListener('click', function (e) {
e.preventDefault();
e.stopPropagation();
const submenu = this.nextElementSibling;
if (!submenu) return;
// Close other open submenus on the same level
const parentMenu = this.closest('.dropdown-menu');
if (parentMenu) {
parentMenu.querySelectorAll('.dropdown-menu.show').forEach(function (menu) {
if (menu !== submenu) {
menu.classList.remove('show');
}
});
}
submenu.classList.toggle('show');
});
});
// When the main Apps dropdown closes, close all submenus
document.querySelectorAll('.navbar .dropdown').forEach(function (dropdown) {
dropdown.addEventListener('hide.bs.dropdown', function () {
this.querySelectorAll('.dropdown-menu.show').forEach(function (menu) {
menu.classList.remove('show');
});
});
});
});

View File

@@ -53,3 +53,15 @@ body {
.footer-bar .btn-link:hover {
text-decoration: underline;
}
/* Nested dropdown - open to the left */
.dropdown-menu .dropdown-submenu {
position: relative;
}
.dropdown-menu .dropdown-submenu > .dropdown-menu {
top: 0;
right: 100%; /* statt left:100%; */
left: auto; /* überschreibt Bootstrap default */
margin-right: .1rem;
}

View File

@@ -1,8 +1,8 @@
<main class="container py-4">
<header class="mb-4">
<h1 class="h3 mb-2">LittleJS Examples &amp; Games</h1>
<h1 class="h3 mb-2">{{ LITTLEJS_HEADLINE }}</h1>
<p class="text-secondary small mb-0">
Browse and launch LittleJS demos rendered dynamically through Infinito.Nexus.
Browse and launch LittleJS demos rendered dynamically through {{ SOFTWARE_NAME }}.
</p>
</header>
@@ -37,7 +37,7 @@
<div class="mt-auto">
<a href="{{ href }}" class="btn btn-primary app-footer-btn">
<i class="{{ ex.icon }} me-2"></i>Play {{ ex.name }}
<i class="{{ ex.icon }} me-2"></i>Start {{ ex.name }}
</a>
</div>

View File

@@ -20,17 +20,16 @@
</a>
<ul class="dropdown-menu dropdown-menu-dark dropdown-menu-end">
{% for key, cat in littlejs_examples|dictsort %}
<li class="dropdown-submenu dropstart">
<a class="dropdown-item dropdown-toggle d-flex align-items-center" href="#" data-bs-toggle="dropdown">
<li class="dropdown-submenu">
<a class="dropdown-item dropdown-toggle d-flex align-items-center"
href="#">
<i class="{{ cat.icon }} me-2"></i>
{{ cat.label|replace('---','')|trim }}
</a>
<ul class="dropdown-menu dropdown-menu-dark">
{% for ex in cat['items'] %}
{% set href = ex | littlejs_href(WEB_PROTOCOL, domain) %}
<li>
@@ -39,14 +38,12 @@
</a>
</li>
{% endfor %}
</ul>
</li>
{% if not loop.last %}
<li><hr class="dropdown-divider"></li>
{% endif %}
{% endfor %}
</ul>
</li>

View File

@@ -6,26 +6,26 @@ littlejs_examples:
label: "--- BASIC ---"
icon: "fa-solid fa-shapes"
items:
- name: "Hello World"
file: "helloWorld.js"
description: "Simple starter example"
is_project: false
tags: "beginner, gradient, text, tiles"
icon: "fa-solid fa-seedling"
# - name: "Hello World"
# file: "helloWorld.js"
# description: "Simple starter example"
# is_project: false
# tags: "beginner, gradient, text, tiles"
# icon: "fa-solid fa-seedling"
- name: "Empty"
file: "empty.js"
description: "Empty example template"
is_project: false
tags: "beginner, text"
icon: "fa-regular fa-file"
# - name: "Empty"
# file: "empty.js"
# description: "Empty example template"
# is_project: false
# tags: "beginner, text"
# icon: "fa-regular fa-file"
- name: "Texture"
file: "texture.js"
description: "Texture display and manipulation"
is_project: false
tags: "sprites, loading, tiles"
icon: "fa-regular fa-image"
# - name: "Texture"
# file: "texture.js"
# description: "Texture display and manipulation"
# is_project: false
# tags: "sprites, loading, tiles"
# icon: "fa-regular fa-image"
- name: "Animation"
file: "animation.js"
@@ -48,12 +48,12 @@ littlejs_examples:
tags: "hue, saturation, blending, rectangle"
icon: "fa-solid fa-palette"
- name: "Sprite Atlas"
file: "spriteAtlas.js"
description: "Sprite atlas and tile rendering"
is_project: false
tags: "sheet, frames, tiles"
icon: "fa-solid fa-table-cells-large"
# - name: "Sprite Atlas"
# file: "spriteAtlas.js"
# description: "Sprite atlas and tile rendering"
# is_project: false
# tags: "sheet, frames, tiles"
# icon: "fa-solid fa-table-cells-large"
- name: "Blending"
file: "blending.js"
@@ -76,19 +76,19 @@ littlejs_examples:
tags: "effects, emitter, physics, fire, smoke"
icon: "fa-solid fa-burst"
- name: "Input"
file: "input.js"
description: "Input system demo for keyboard, mouse, touch, and gamepad."
is_project: false
tags: "input, control"
icon: "fa-regular fa-keyboard"
# - name: "Input"
# file: "input.js"
# description: "Input system demo for keyboard, mouse, touch, and gamepad."
# is_project: false
# tags: "input, control"
# icon: "fa-regular fa-keyboard"
- name: "Timers"
file: "timers.js"
description: "Timer objects and UI"
is_project: false
tags: "delay, interval, slider"
icon: "fa-regular fa-clock"
# - name: "Timers"
# file: "timers.js"
# description: "Timer objects and UI"
# is_project: false
# tags: "delay, interval, slider"
# icon: "fa-regular fa-clock"
- name: "Sound Effects"
file: "sound.js"
@@ -104,33 +104,33 @@ littlejs_examples:
tags: "music, sound, audio, streaming, volume, ui"
icon: "fa-solid fa-headphones-simple"
- name: "Video"
file: "videoPlayer.js"
description: "Basic video play, pause, and stop"
is_project: false
tags: "movie, sound, audio, streaming, volume, ui"
icon: "fa-solid fa-video"
# - name: "Video"
# file: "videoPlayer.js"
# description: "Basic video play, pause, and stop"
# is_project: false
# tags: "movie, sound, audio, streaming, volume, ui"
# icon: "fa-solid fa-video"
- name: "Font Image"
file: "fontImage.js"
description: "Bitmap font system with built-in system font"
is_project: false
tags: "text, characters"
icon: "fa-solid fa-font"
# - name: "Font Image"
# file: "fontImage.js"
# description: "Bitmap font system with built-in system font"
# is_project: false
# tags: "text, characters"
# icon: "fa-solid fa-font"
- name: "Medals"
file: "medals.js"
description: "Achievement system"
is_project: false
tags: "unlock, progress, newgrounds"
icon: "fa-solid fa-medal"
# - name: "Medals"
# file: "medals.js"
# description: "Achievement system"
# is_project: false
# tags: "unlock, progress, newgrounds"
# icon: "fa-solid fa-medal"
- name: "Tile Raycast"
file: "tileRaycast.js"
description: "Example of the tile layer raycast collision"
is_project: false
tags: "level, map, grid"
icon: "fa-solid fa-crosshairs"
# - name: "Tile Raycast"
# file: "tileRaycast.js"
# description: "Example of the tile layer raycast collision"
# is_project: false
# tags: "level, map, grid"
# icon: "fa-solid fa-crosshairs"
- name: "Camera Mouse Drag"
file: "cameraDrag.js"
@@ -139,12 +139,12 @@ littlejs_examples:
tags: "ui, input, control"
icon: "fa-solid fa-arrows-up-down-left-right"
- name: "Debug Drawing"
file: "debugDraw.js"
description: "Debug drawing system"
is_project: false
tags: "debug, circle, line, rectangle"
icon: "fa-solid fa-bug"
# - name: "Debug Drawing"
# file: "debugDraw.js"
# description: "Debug drawing system"
# is_project: false
# tags: "debug, circle, line, rectangle"
# icon: "fa-solid fa-bug"
advanced:
label: "--- ADVANCED ---"
@@ -192,12 +192,12 @@ littlejs_examples:
tags: "music, sound, audio, notes, ui, instrument"
icon: "fa-solid fa-sliders"
- name: "Music Player"
file: "musicPlayer.js"
description: "Music player with audio seeking and drag and drop"
is_project: false
tags: "sound, loading, audio, ui"
icon: "fa-solid fa-compact-disc"
# - name: "Music Player"
# file: "musicPlayer.js"
# description: "Music player with audio seeking and drag and drop"
# is_project: false
# tags: "sound, loading, audio, ui"
# icon: "fa-solid fa-compact-disc"
games:
label: "--- GAMES ---"
@@ -277,33 +277,33 @@ littlejs_examples:
label: "--- PLUGINS ---"
icon: "fa-solid fa-puzzle-piece"
items:
- name: "Box2d Demo"
file: "box2d.js"
description: "Box2D physics plugin"
is_project: false
tags: "objects, mouse"
icon: "fa-solid fa-cubes"
# - name: "Box2d Demo"
# file: "box2d.js"
# description: "Box2D physics plugin"
# is_project: false
# tags: "objects, mouse"
# icon: "fa-solid fa-cubes"
- name: "Box2d Car"
file: "box2dCar.js"
description: "Drivable car with Box2D physics"
is_project: false
tags: "objects, vehicle, suspension, wheels"
icon: "fa-solid fa-car"
# - name: "Box2d Car"
# file: "box2dCar.js"
# description: "Drivable car with Box2D physics"
# is_project: false
# tags: "objects, vehicle, suspension, wheels"
# icon: "fa-solid fa-car"
- name: "Box2d Pool"
file: "box2dPool.js"
description: "Billiard table pool game with Box2d physics"
is_project: false
tags: "objects, game"
icon: "fa-solid fa-pool-8-ball"
# - name: "Box2d Pool"
# file: "box2dPool.js"
# description: "Billiard table pool game with Box2d physics"
# is_project: false
# tags: "objects, game"
# icon: "fa-solid fa-pool-8-ball"
- name: "Box2d Tile Layer"
file: "box2dTileLayer.js"
description: "Tile layer with Box2d physics"
is_project: false
tags: "objects, level, map, grid"
icon: "fa-solid fa-border-all"
# - name: "Box2d Tile Layer"
# file: "box2dTileLayer.js"
# description: "Tile layer with Box2d physics"
# is_project: false
# tags: "objects, level, map, grid"
# icon: "fa-solid fa-border-all"
- name: "WebGL Shader"
file: "shader.js"
@@ -319,30 +319,30 @@ littlejs_examples:
tags: "webgl, visual, effect"
icon: "fa-solid fa-sparkles"
- name: "UI System"
file: "uiSystem.js"
description: "Buttons, sliders, and checkboxes"
is_project: false
tags: "objects, widgets, interactive"
icon: "fa-solid fa-sliders"
# - name: "UI System"
# file: "uiSystem.js"
# description: "Buttons, sliders, and checkboxes"
# is_project: false
# tags: "objects, widgets, interactive"
# icon: "fa-solid fa-sliders"
- name: "Nine Slice"
file: "nineSlice.js"
description: "Scalable UI panels"
is_project: false
tags: "three slice, stretch, corners, text, tiles"
icon: "fa-solid fa-vector-square"
# - name: "Nine Slice"
# file: "nineSlice.js"
# description: "Scalable UI panels"
# is_project: false
# tags: "three slice, stretch, corners, text, tiles"
# icon: "fa-solid fa-vector-square"
full_examples:
label: "--- FULL EXAMPLES ---"
icon: "fa-solid fa-box-open"
items:
- name: "Starter"
file: "starter"
description: "Clean project template"
is_project: true
tags: "base, empty, particles"
icon: "fa-solid fa-seedling"
# - name: "Starter"
# file: "starter"
# description: "Clean project template"
# is_project: true
# tags: "base, empty, particles"
# icon: "fa-solid fa-seedling"
- name: "Breakout Tutorial"
file: "breakoutTutorial"
@@ -379,23 +379,16 @@ littlejs_examples:
tags: "optimization, tiles, sprites"
icon: "fa-solid fa-gauge-high"
- name: "Box2D Plugin"
file: "box2d"
description: "Full Box2D physics demo"
is_project: true
tags: "objects, bodies, joints"
icon: "fa-solid fa-cubes"
# - name: "HTML Menus"
# file: "htmlMenu"
# description: "HTML UI integration"
# is_project: true
# tags: "web, browser, overlay, button, slider, textbox"
# icon: "fa-solid fa-code"
- name: "HTML Menus"
file: "htmlMenu"
description: "HTML UI integration"
is_project: true
tags: "web, browser, overlay, button, slider, textbox"
icon: "fa-solid fa-code"
- name: "UI System Plugin Demo"
file: "uiSystem"
description: "Complete UI system demo"
is_project: true
tags: "menu, overlay, button, slider, checkbox"
icon: "fa-solid fa-sliders"
# - name: "UI System Plugin Demo"
# file: "uiSystem"
# description: "Complete UI system demo"
# is_project: true
# tags: "menu, overlay, button, slider, checkbox"
# icon: "fa-solid fa-sliders"